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Escape the Dark Sector - Quantum Rift Expansion

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Escape the Dark Sector - Quantum Rift Expansion

Escape the Dark Sector - Quantum Rift Expansion

The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past...

This expansion pack for Escape the Dark Sector introduces new rules and content to enhance your adventures.

COMPONENTS

  • 1 New Boss Card – Prepare to face Araknochron, a creature who wields time itself as a weapon
  • 12 New Chapter Cards – Exploring new areas of the station, plus dangerous historical perils as you plunge through time
  • 3 New Crew Cards – Versatile alien friendlies, keen to do take up the fight
  • 8 Artefact Cards – Special historical objects, a new type of item card found only in specific time-travel chapters
  • 1 New Item Card – A powerful cybernetic v2.0 upgrade chip to swap out for your old tech
  • 4 New Dice – Three crew dice, each with a SPLIT DOUBLE result, plus a 'Rift die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the boss battle
  • 1 Supplemental Rule Book – Your handy guide on how to incorporate the expansion content into your collection
  • New Mechanic – Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting into The Rift, coming face to face with deadly threats from the distant past...

*Note: This is an expansion. Escape the Dark Sector, the base game is required to play.

$11.49

Original: $32.82

-65%
Escape the Dark Sector - Quantum Rift Expansion

$32.82

$11.49

Product Information

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Description

The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past...

This expansion pack for Escape the Dark Sector introduces new rules and content to enhance your adventures.

COMPONENTS

  • 1 New Boss Card – Prepare to face Araknochron, a creature who wields time itself as a weapon
  • 12 New Chapter Cards – Exploring new areas of the station, plus dangerous historical perils as you plunge through time
  • 3 New Crew Cards – Versatile alien friendlies, keen to do take up the fight
  • 8 Artefact Cards – Special historical objects, a new type of item card found only in specific time-travel chapters
  • 1 New Item Card – A powerful cybernetic v2.0 upgrade chip to swap out for your old tech
  • 4 New Dice – Three crew dice, each with a SPLIT DOUBLE result, plus a 'Rift die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the boss battle
  • 1 Supplemental Rule Book – Your handy guide on how to incorporate the expansion content into your collection
  • New Mechanic – Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting into The Rift, coming face to face with deadly threats from the distant past...

*Note: This is an expansion. Escape the Dark Sector, the base game is required to play.