Carved by the Garden RPG
Document your character’s last days in the nearby haunted woods in Carved by the Garden, a single-player structured journaling game. Using a standard deck of playing cards, you’ll follow prompts that reveal the horrors waiting for you among the trees. You’ll also roll dice, pull blocks from a tumbling tower, and write about your experiences in character.
With 52 prompts, 6 major and 4 minor endings, and 7 thought-starting character archetypes, each playthrough is unique!
Carved by the Garden is a solo journaling game inspired by folk horror stories like The Witch, The Ritual, Midsommar, and those found in Damnable Tales: A Folk Horror Anthology. Featuring a sprawling forest as a backdrop, Carved by the Garden blends self-reflecting questions with unsettling and often bloody discoveries.
What you need to play:
- A standard deck of cards with the jokers
- A 6-sided die
- 8 small pieces of nature to act as tokens (leaves, pebbles, seeds, thorns, petals, etc.)
- A tumbling block tower (or one of the listed alternatives)
- Something to write in, such as a notebook or word processor
During the game, you’ll roll dice, draw cards from the deck, read their associated events, pull blocks from the tumbling tower, place or remove tokens from cards, and write about your experiences in character.
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Carved by the Garden RPG
Carved by the Garden RPG
Document your character’s last days in the nearby haunted woods in Carved by the Garden, a single-player structured journaling game. Using a standard deck of playing cards, you’ll follow prompts that reveal the horrors waiting for you among the trees. You’ll also roll dice, pull blocks from a tumbling tower, and write about your experiences in character.
With 52 prompts, 6 major and 4 minor endings, and 7 thought-starting character archetypes, each playthrough is unique!
Carved by the Garden is a solo journaling game inspired by folk horror stories like The Witch, The Ritual, Midsommar, and those found in Damnable Tales: A Folk Horror Anthology. Featuring a sprawling forest as a backdrop, Carved by the Garden blends self-reflecting questions with unsettling and often bloody discoveries.
What you need to play:
- A standard deck of cards with the jokers
- A 6-sided die
- 8 small pieces of nature to act as tokens (leaves, pebbles, seeds, thorns, petals, etc.)
- A tumbling block tower (or one of the listed alternatives)
- Something to write in, such as a notebook or word processor
During the game, you’ll roll dice, draw cards from the deck, read their associated events, pull blocks from the tumbling tower, place or remove tokens from cards, and write about your experiences in character.
Original: $33.59
-65%$33.59
$11.76Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
Document your character’s last days in the nearby haunted woods in Carved by the Garden, a single-player structured journaling game. Using a standard deck of playing cards, you’ll follow prompts that reveal the horrors waiting for you among the trees. You’ll also roll dice, pull blocks from a tumbling tower, and write about your experiences in character.
With 52 prompts, 6 major and 4 minor endings, and 7 thought-starting character archetypes, each playthrough is unique!
Carved by the Garden is a solo journaling game inspired by folk horror stories like The Witch, The Ritual, Midsommar, and those found in Damnable Tales: A Folk Horror Anthology. Featuring a sprawling forest as a backdrop, Carved by the Garden blends self-reflecting questions with unsettling and often bloody discoveries.
What you need to play:
- A standard deck of cards with the jokers
- A 6-sided die
- 8 small pieces of nature to act as tokens (leaves, pebbles, seeds, thorns, petals, etc.)
- A tumbling block tower (or one of the listed alternatives)
- Something to write in, such as a notebook or word processor
During the game, you’ll roll dice, draw cards from the deck, read their associated events, pull blocks from the tumbling tower, place or remove tokens from cards, and write about your experiences in character.












